AI Insights · Timothy · January 2023
Top 5 Space Games on Android in New Zealand Q4 2022
Discover the performance trends of the top five space games on the Android platform in New Zealand during Q4 2022, including weekly downloads, revenue, and active user data.
The fourth quarter of 2022 saw interesting trends in the performance of the top five space games on the Android platform in New Zealand. Here’s a breakdown based on Sensor Tower data.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS had a notable quarter. Weekly revenue showed a general upward trend, peaking at approximately $3.3K in the week of December 19. Weekly downloads saw a significant spike towards the end of the quarter, reaching around 285 in the last week of December. The game also maintained a steady increase in weekly active users, culminating at about 6.3K in the final week.
Star Trek™ Fleet Command by Scopely experienced steady weekly revenue, culminating at around $3.2K in the week of December 19. The app saw a substantial rise in weekly downloads in mid-November, peaking at 323. Weekly active users fluctuated, peaking at 538 in mid-November before stabilizing around 326 by the end of December.
Infinite Galaxy from CamelStudio had a notable jump in weekly revenue in December, reaching approximately $2.4K in the week of December 19. However, weekly downloads remained low throughout the quarter, with a slight rise to 20 in mid-December. Active users showed a slight decline, starting at 532 at the beginning of the quarter and ending around 396.
Eternal Evolution by HK Hero Entertainment Co., Limited, had a strong start following its release in November 2022. Weekly revenue peaked at around $1.9K in mid-November but stabilized at approximately $1.3K by the end of December. Weekly downloads saw an initial high of 459 at launch, leveling off to about 96 by the last week of December. Active users followed a similar trend, starting at 282 in the first week and stabilizing around 155.
Warhammer 40,000: Lost Crusade from Nuverse saw a peak in weekly revenue of approximately $1.5K in the week of November 21. Weekly downloads were relatively low, peaking at 16 in mid-December. Active users remained fairly stable throughout the quarter, fluctuating slightly but ending the quarter at around 149.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in New Zealand. For more in-depth analysis and data, visit Sensor Tower.